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These are some super clunky controls, but the game concept is great. If you can smooth out the controls, it would be amazing. Also, not sure how it works, but if you decrease the sensitivity, it decreases your x-axis view and not the sensitivity?

Thanks for your feedback Bosbeer6! Yes, I'll try in the future to improve the controls to make them smoother. If you decrease the mouse sensitivity value, you decrease the multiplier applied to the x-axis and y-axis.

Thanks for the response. With regards to the sensitivity I think the intended effect should be the multiplier to the scroll, but seems to be causing a "limit" to the x-axis scroll (might be a chrome issue?), but basically I set the value to 7 and could only move my view on the x-axis about 20 degrees left and right?

Thanks for all the info Bosbeer6! But I saw a bug in the mouse sensitivity: if I change a scene, reset a level (dying), etc. the sensitivity started at 400 (default value), even though the text showed the previously changed sensitivity value. Now it's fixed! try if you want!

After the fixes you made, it accepts the sensitivity changes and saves them. Played through the game and must say I did enjoy the experience. It is a great game concept you can definitely expand on it. I also enjoyed the informative orb at the end of each level. Great work dev,!